The Exploitation of VR Technologies

Threat actor communities construct virtual places to meet, share ideas, and promote dangerous groups and activities. While this has up until now centered around message boards, forums, online games, and private servers, these communities are beginning to experiment with the possibilities presented by VR technologies. ActiveFence has used our deep access to these threat communities to report on a new frontier in the fight for online safety.

We have detected an evolution in online behavior as threat actors test how to migrate their current harmful activity into VR spaces. Those groups adopting the potential of VR Technologies include

  • terrorist organizations
  • extremist racist, hateful groups
  • child predators and pedophiles